I have built my game as an iOS version, and put it into XCode. However, whenever I clean it and then press play, it won’t work! It 2 things:
- Version is not right - Do I just go to the XCode Project Settings thing and change the version?
- You need to have Code Signing Identities - Do I have to buy a $100 Apple Developer Account to do this?
I am XCode 7 as we speak, because I saw someone say that XCode 7 allows you to test your games for free (hopefully without Code Signing Identities), and you can put it up on the App Store. Is this true?!?!
Thanks!
First read the Unity Doco and info on this Forum and Tutorials to see how to set up for Apple.
For me and just quickly :
- Yes $100 to be an Apple Developer.
- Create something in unity and deploy to the Apple platform. It or xcode sorts certificates and what not all out for you.
- In X-Code if it doesn’t build and run on your plugged in device then select your device and click build and run. If xcode opened of course.
If unity cannot launch xcode open the xcode project that unity generated in your unity projects folder and once open in xcode then select your device and click build and run.
Follow the unity doco regarding Apple deploys…