How to throw grenade in angle?

Hello, I’m trying to make throw a grenade . Five or six steps away from me. But how do you make it go in an angle like in the picture?

Unity’s built-in physics engine should solve this for you automatically. Ensure the GameObject for the grenade has a rigidbody, then call AddForce on this component in the direction you want to throw.

I have something for you, Check out this tutorial it will give a clear Idea about that.

Check the tutorial for RigidBody inside that.

Thanks