How to Tilt the terrain ?

Hi, I just started learning unity, and I tried to rotate the terrain mesh, but it seems to be that I cannot rotate it ?

  1. Is there a way that would let me rotate the terrain mesh ?
    for example, like a monkeyball type game.

  2. Also is there a way to change the default gravity direction for the physics?
    for example if I’m making a space game I might want to alter the direction of gravity, and the orientation of the terrain. Or make the gravity pull towards a point, rather than just straight down ?

  3. is there a way to turn off specific polygons in the floor mesh, for example if I want to position a tunnel model that goes down into the ground ?

thanks
Jon

  1. No.

  2. Look in the physics settings. Having a point that attracts objects would have to be scripted though.

  3. Yes, generally you do that in your modeling program.

–Eric

thanks Eric