Hi, I just started learning unity, and I tried to rotate the terrain mesh, but it seems to be that I cannot rotate it ?
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Is there a way that would let me rotate the terrain mesh ?
for example, like a monkeyball type game. -
Also is there a way to change the default gravity direction for the physics?
for example if I’m making a space game I might want to alter the direction of gravity, and the orientation of the terrain. Or make the gravity pull towards a point, rather than just straight down ? -
is there a way to turn off specific polygons in the floor mesh, for example if I want to position a tunnel model that goes down into the ground ?
thanks
Jon