How to transition between animation states before the animation begins

If transition/exit time are set to a value greater than 0, it cuts off important parts of my animation while transition. While setting them to 0 does allow the full animation to play, it looks unnatural to immediately switch to another state. Is it possible to transition to the first key frame of the next animation and then execute it?

Hi,

About animation transition, you should try this:

If still unnatural, modify your source anime file in blender, maya or other software.

@DaVinci_13
Thanks for the reply. I’ve already checked the documentation. I was just wondering if there were a way through scripting or the unity editor to achieve the intended effect without having to edit every single animation to account for its transition.

You can make a custom animation system,

But it is not a simple matter.