How to translate AirJet prefab provided in unity standard assets package for unity 4.6?

I am using single joystick prefab to get the user input.
I am trying to do the following to translate it to right but it is not doing anything.

function Update () {

if(js1.position.x>0)

transform.Translate(Vector3.right * Time.deltaTime, Camera.main.transform);

}
Please help.

Look at the code provided with the asset. But simply put I don’t think it’ll feel good when you use Translate, if you want it more jet kind of feel then you should use AddForce with ForceType as Acceleration.