I have tried to move my player w/ transform.position. Such as this code
public class movespot : MonoBehaviour {
public GameObject player;
public GameObject objecta;
// Use this for initialization
void OnCollisionEnter () {
objecta.transform.position = player.transform.position;
}
}
This does actually look like it should work, what error are you getting?
On a sidenote: Try to name your classes with nice capitalization in CamelCase (MoveSpot) and give your variables descriptive names (objecta => to, meep => from). This will make your code easier to read, write and debug!
If you post code, click the code button (ones and zeroes) at the top. This will format it nicely.