Hey I was wondering if there was anyway to trigger a trigger able box collider form script.
I suppose what you could do is make a function that does what you want to do in the trigger… for instance,
function OnTriggerEnter (hit : Collider)
{
DoStuffs();
}
function DoStuffs()
{
if (doSomething)
{
// do something;
}
}
That way, you can call DoStuffs() whenever you want.
-S
Or you could just make the OnTriggerEnter function public and call it directly, passing in null or an existing collider reference.
public void OnTriggerEnter ( Collider collider )
{
// bla
}
public void WhateverFunction ()
{
OnTriggerEnter ( null );
}
This would also work if it were private and called from within the same class.