Hi:
I know I can use Collider.OnTriggerEnter(); when a collider touches a trigger.
But If I want to put an cake (collider) into a box (box trigger) and when the cake is inside the the box it triggers an event, how can I do that.
Hi:
I know I can use Collider.OnTriggerEnter(); when a collider touches a trigger.
But If I want to put an cake (collider) into a box (box trigger) and when the cake is inside the the box it triggers an event, how can I do that.
You can use OnTriggerStay to do some logic when an object overlaps with the trigger.
You can also use Bounds.Contains to check if a point is inside the trigger. You may want to loop through the corners of the bounding box of your cake and check if the trigger bounds contain all of them.