Unity have to import the textures to be able to use them.
You can put all files in the unity project folder and import them at once.
If you have a massive amount of textures , just close unity in the evening and put all texture in the project folder via The explorer / filer.
Then start unity and let them import overnight.
If you have the project on multiple workstation you may should use the "Team License is an add-on " to sync the one imported Textures between the workstations to save the importing time on the other machines.