Hi, it’s me again, the guy who is learning about the new input system x)
I am trying to unbind an action via code (overriding the actual existing with an empty one) and I cant find any way to perform this operation. Any help on this?
Thanks!
Hi, it’s me again, the guy who is learning about the new input system x)
I am trying to unbind an action via code (overriding the actual existing with an empty one) and I cant find any way to perform this operation. Any help on this?
Thanks!
One way is to set an empty override.
playerInput.actions["fire"].ApplyBindingOverride("");
Will try it, thanks!