How to unbind an action?

Hi, it’s me again, the guy who is learning about the new input system x)

I am trying to unbind an action via code (overriding the actual existing with an empty one) and I cant find any way to perform this operation. Any help on this?

Thanks!

One way is to set an empty override.

playerInput.actions["fire"].ApplyBindingOverride("");
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Will try it, thanks!