How to update a texture with a vehicles MPH?


I’ve been tasked with exploring the possibility of live updating a texture with game data. I know this can be done to a GUI element but I haven’t been able to find any info of the ability to live update a game object like a billboard texture with data. Is this even possible?

For a test I have a racing demo with the speed in MPH calculated and showing up in the debug window. I’d like to display/live update the MPH of the vehicle on a track side billboard.

Any help or info if this is even doable would be greatly appreciated.

It’s not a good idea to continually change a texture directly. You can use something like 3d text, which would be much easier.