Hello, everyone i have problem with sync character
foreach(Rigidbody element in rigiBodyArray)
{
element.isKinematic = false;
}
myPlayer.GetComponent<CharacterController>().enabled = false;
myPlayer.GetComponent<FPSInputController>().enabled = false;
myPlayer.GetComponent<MouseLook>().enabled = false;
myPlayer.GetComponent<Character3rd>().enabled = false;
myPlayer.GetComponent<CameraMenuMove>().enabled = false;
myPlayer.GetComponent<CharacterMotor>().enabled = false;
myPlayer.GetComponent<Animator>().enabled = false;
How can i update player information and send to other player i don’t idea to create RPC
Thank you for answer