How to upload package to AS to support multiple render pipelines?

Hi,

I’m preparing my 3D models for publishing to the asset store. I can make them usable in all rendering pipelines (built-in, URP, HDRP) by creating separate set of materials for each with same set of underlying textures. I can test this in separate Unity projects that are setup with different rendering pipelines. However when I have to upload a package to AS, it has to be done from a single project. To my knowledge one cannot have multiple pipelines in a single project.

I can copy materials created in HDRP to URP. However they obviously don’t work when viewed inside URP project. Can I just ignore that fact and ship them in the package, hoping that they will work in customer’s HDRP project?

Thanks,

I figured out that the RP specific files are supposed to be provided in a .unitypackage

Submission guidelines 2.2.c