please walk me through my first steps in Unity3d! i am using the procedural mesh morphing demo files, playing with the script is great. How do i import my own mesh, 3ds doesnt work (Resolved Below-fbx)… how do i rename the imported fbx mesh from null to something else?
how do i combine one of these demo warp scripts with any mesh in a game demo file? say i have a small demo game running and i want to make some shapes warp in it? please briefly explain to me the theory.