Need some help, haven’t been able to find a tutorial to answer my question. Any help is appreciated
Your question is not clear. Do you want to make a virtual joystick? Or use a physic joystick of a gamepad? (Xbox, …)
anyway you have many tips, tutos etc on the web. Make your choice and come back if you need more help.
Some Google results
GitHub - speps/XInputDotNet: C# wrapper around XInput, works with any Mono or .NET application (eg. Unity3D) This link is about an API to manage an Xbox360 gamepad.