Hello guys! Can anyone help me with using an external library? I Would like to use TabLib (GitHub - mono/taglib-sharp: Library for reading and writing metadata in media files) but i have no clue how to add it in the project. When i simply download the files and important it into unity i get 999+ errors lol.
Thanks to Bunny83 reply:
Resolved - How to import 3rd party library / package from source? (SharpZipLib) (doesn’t have a .dll) - Unity Forum
You can simply download the Nuget package
NuGet Gallery | TagLibSharp 2.3.0
then change it to .zip
under that archive go to ‘lib’ then you’ll get both ‘net462’ and ‘netstandard2.0’ choose whatever you want and put the files under ‘Plugins’