Hi All,
How to implement AndroidInput.GetSecondaryTouch in unity3d ? can anyone help ?
Hi All,
How to implement AndroidInput.GetSecondaryTouch in unity3d ? can anyone help ?
It can be used also, as well as normal touch. For a start you shall include it:
AndroidInput.secondaryTouchEnabled == true;
There is a possibility of that the device can not support it. And further to work as with normal touch. For an example:
AndroidInput.GetSecondaryTouch(0).position.x; // see coordinate touch in x