How to use AndroidInput.GetSecondaryTouch in Unity3d ?

Hi All,

How to implement AndroidInput.GetSecondaryTouch in unity3d ? can anyone help ?

It can be used also, as well as normal touch. For a start you shall include it:

 AndroidInput.secondaryTouchEnabled == true;

There is a possibility of that the device can not support it. And further to work as with normal touch. For an example:

 AndroidInput.GetSecondaryTouch(0).position.x; // see coordinate touch in x