I have been working on a game which requires voice acting, I have already recorded the voice acting into mp3 format audio files and I have written out the conversation with chatmapper and the Dialogue Manager and tested it in Unity. The conversation works fine, however, I just want to find out how to assign the different audio files to the different npc responses. I have been working on this for a while and it is becoming quite exasperating, hope to hear an answer soon.
Thanks.