How to use BRDF Shaders?

I have read a little about BRDF shaders and have a couple of questions:

  • Do they work efficiently on mobile platforms (iOS) ?
  • How to use them in Unity?
  • Are there any tutorials or examples that I can examine?
  • They should work fine on mobile (Shadowrun does use it on mobile)
  • Just write / use the a shader that is using a BRDF texture for the Lighting
  • I found this nice tutorial on Youtube