I just read over the documentation for CCD, and I think I’m missing something.
I’m going to have weekly/monthly/seasonal events in my game that I’ll create after release. As I understand it, the assets for those events would be uploaded into their own bucket.
I can’t for the life of me find out how to download a list of buckets, so I can then download from the right one, based on Time or whatever. Every API call I’ve seen requires a bucket id…
I didn’t go through the Loady Dungeons Sample because I’m not at my Dev computer atm. (Day job. :p)
What am I missing?