How to use Cinemachine with a Regular FPS Controller?

Hey everyone!

I have written my own script to control the FPS controller rotation and position.

I only need to use cinemachine for the camera shake.

Is there a way I can do this? It seems that cinemachine virtual camera locks the postiion and rotation of the camera, even if I have the body and aim set to “do nothing”.

Thanks,
Aaron

Yes, it is very easy. Make a CinemachineVirtualCamera with DoNothing in Aim and Body, and have your camera controller script control that object, not the main camera.

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