I’m trying to set the constraint variable of a GridLayoutGroup and I’m not understanding how to do it.
public enum Constraint { Flexible = 0, FixedColumnCount = 1, FixedRowCount = 2 }
GridLayoutGroup gridParent = Canvas_Generic_ControlObj.transform.FindChild("GridParent").GetComponent<GridLayoutGroup>();
Constraint constraint = Constraint.FixedRowCount;
gridParent.constraint = constraint;
The above code returns error:
Assets/Scripts/FB_EditorUtils.cs(50,27): error CS0266: Cannot implicitly convert type FB_EditorUtils.Constraint' to UnityEngine.UI.GridLayoutGroup.Constraint’. An explicit conversion exists (are you missing a cast?)
Any ideas what I’m doing wrong?
I’m failing to see why I can’t just say gridParentConstraint = 2