Hello dear community,
I’m trying to create a custom lobby in which I want to be able to customize my own LobbyPlayer instances.
Well, I see that the NetworkLobbyManager callback has some nice callbacks already. But my question is:
How do I use them? Should I make my own class which derives from NetworkLobbyManager and override the functions? If yes, should I still call the base functions? If no, what’s the other way?
In particular I’d like to use OnLobbyServerSceneLoadedForPlayer for customizing the GamePlayer,
and beside from that I’d like to get the GameObject returned by OnLobbyServerCreateLobbyPlayer in order to customize my LobbyPlayer. Yet, I can’t figure out how to use these funtions.
Would anyone please tell me how to use it?
Thanks alot,
Nicolas