How to use inputmanger while scripting?

How would I call a input I added to the input manager? I need to transfer the E key to become a on screen button for mobile devices.

The InputManager allows a named string to be associated with an action. When you create an entry in the InputManager and name it, then you use that name when you call

Input.GetAxis( "MyAxis" );
Input.GetButton( "MyButton" );

Hope this helps.