I wish to use my left Alt button on my keyboard for my game. I have created a button in the input manager and made left Alt a positive button. The problem is when I play the game it works, but it also controls the pan button and turns into a eye and then when I use horizontal and vertical movement drop down menus start to appear and mess s up the game. How do I disable this behavior, so I can use the left alt button without any interference? I have googled and searched alot to solve this problem and tried to use the Edit > Prefference menu but couldnt find a solution. Please Help.
I’m not sure if there is a way to disable the Alt key in the editor for all shortcuts, but until someone else replies with a real solution, I suggest maximizing the Game view on Play.
I have tried maximizing the Game view on Play. Same problem.
Sorry for giving a suggestion that didn’t work. I didn’t realize that the Drop Down menus would still appear if you pressed the keyboard buttons.
Another suggestion before waiting for someone else: Change the “Alt” key for now and/or add a temporary alternative positive key for testing purposes. If the Alt key is critical for testing the feel of the game, then building and running the game will work (although it would still be a pain to build and run that scene every time).
Good luck with this.