How to use LitJson in a unity project.

2 questions.

1) Is it possible to use the LitJson library as is while scripting in Javascript? This is really a general question about being able to use c# source in javascript source.

2) I'm new to c# dev. I can't seem to get LitJson up and running. The following code throws this error: `An object reference is required to access non-static member`LitJson.JsonReader.Read()'`

using UnityEngine;
using System.Collections;

public class Loadr : MonoBehaviour {
string url= "http://developer.echonest.com/api/v4/artist/images?api_key=N6E4NIOVYMTHNDM8J&id=ARH6W4X1187B99274F&format=json&results=1&start=0&license=unknown";
void  Start (){
    WWW www = new WWW(url);
    print(www.text);
    Object a = LitJson.JsonReader.Read(www.text);
    print(a.response.status);

    }

}

any thoughts?

Foud this elsewhere, should help you get started:

using LitJson;

-- snip ---

JsonReader reader = new JsonReader(www.text);
while (reader.Read()) {
     string type = reader.Value != null ? reader.Value.GetType().ToString() : "";
     print(""+reader.Value);
}