How to use Microsoft.CSharp in Unity? [SOLVED]

I can see the Microsoft.CSharp assembly while writing a script in MonoDevelop, but when I’m trying “using Microsoft.CSharp;” Unity editor gives me this:

Is there any way to use Microsoft.CSharp?

EDIT: OK, I needed to change Player API Compatibility to NET 2.0… Seem to work now.

whaaaat

Please check the dates of posts before posting. This post was made over 7 years ago. Necroing posts is frowned upon on these forums.

Thanks.