How to use native CPU profilers with Unity?

Can we get some information or guidance on attaching a vendor-provided CPU profiler for advanced CPU measures? Ex. Can we use AMD uProf or Intel VTune Profiler to get advanced information about the performance of our methods (burst and C#)?

Hi again @ProceduralPixels , thanks for the question!

The bad news is that we don’t have guides for using AMD uProf or Intel VTune, but both of them should work and might give you some useful insights. The good news is that AMD have some for their tools here:

and Intel for their tools here:
https://www.intel.com/content/www/us/en/docs/vtune-profiler/cookbook/2023-0/profiling-games-built-with-unity.html

Hopefully they’ll help you get things setup!

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I will surely test that in the future. Thanks a lot! :heart_eyes: