how to use Photoshop layers in Unity

I made a image file in photoshop with layers and then when i saved it as .psd, Unity opens it as flattened image (no layers), i expected that every layers are seperated as (image || sprite || texture) files, i found that “Unity handles well Photoshop layers” but i can’t find a way to do that, does anybody knows how?

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UNITY -----------------------

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No, I don’t believe you can. Unity only imports the composited PSD image (although it respects things like hidden layers, blending modes between layers etc.)