How to use “Play to Device” in the full immersive mode of Apple Vision Pro is quite cumbersome.
The process of building in Unity and then opening the VR debugging program in Xcode wastes a lot of my working time. I hope Unity could support the “Play to Device” function in VR mode to improve the efficiency of us developers.
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Hi there! Thanks for your feedback. Please submit this as an idea on the visionOS roadmap so that we can consider your vote on this against other suggested features.