How to use Quaternion.Lerp

Hi guys,

I need to rotate my Engine Hinge and it’s working well. but I need to smooth it’s rotation. ( Currently It’s Jump to target rotation )

I don’t know how to use Quaternion.Lerp to this.

Thank You!

hi guys,

I find a solution.

instead of directly using my values, I apply only 5% of it and 95% of previous value. try it. it’s not only for this but also you can use it to something like robots.