Hi guys,
I need to rotate my Engine Hinge and it’s working well. but I need to smooth it’s rotation. ( Currently It’s Jump to target rotation )
I don’t know how to use Quaternion.Lerp to this.
Thank You!
Hi guys,
I need to rotate my Engine Hinge and it’s working well. but I need to smooth it’s rotation. ( Currently It’s Jump to target rotation )
I don’t know how to use Quaternion.Lerp to this.
Thank You!
hi guys,
I find a solution.
instead of directly using my values, I apply only 5% of it and 95% of previous value. try it. it’s not only for this but also you can use it to something like robots.