Hi,
how can in use the shadowmap generated by the light in my own shader?
I use some own shader for my tiny iPhone game, but they don’t use the shadowmap from the light source. How could i use them?
Thanks, Horst
Hi,
how can in use the shadowmap generated by the light in my own shader?
I use some own shader for my tiny iPhone game, but they don’t use the shadowmap from the light source. How could i use them?
Thanks, Horst
You can not use any shadowmaps, they don’t exist on the iphone as the iphone does not have the technical requirements (for anything older than 3GS) and even the 3GS is a magnitude to slow to have realtime shadow through shadow maps.
Don’t forget, its a phone, not a high end pc