How to use sprite in 3d unity?

delivery
firetruck
suv

I have those 3d obstacle sprites right here, how do I add those sprite to look like vehicles in unity 3d and not in weird 3d shapes. (Note: I do not have any car model imports.)

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Are you asking about basic sprite workflow in Unity3D? That’s pretty well-covered in the docs and many tutorials online, so I’m not sure how to even answer your question.

If you have a technical issue, try framing it like this:

How to report your problem productively in the Unity3D forums:

http://plbm.com/?p=220

This is the bare minimum of information to report:

  • what you want
  • what you tried
  • what you expected to happen
  • what actually happened, log output, variable values, and especially any errors you see
  • links to actual Unity3D documentation you used to cross-check your work (CRITICAL!!!)

The purpose of YOU providing links is to make our job easier, while simultaneously showing us that you actually put effort into the process. If you haven’t put effort into finding the documentation, why should we bother putting effort into replying?

If you post code, only post the relevant code and always use the format button above. Do not post photographs of code.

When you have Sprites (or Images), even they look like 3D objects, these are still images and not 3D Objects.

To deal with 3D Objects, you need specific files like .fbx that provide descriptions of 3D Models. You can import such file in Unity like 3D Models with ease.

Where can I find the .fbx files to import car models?

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Search “car” in the 3D section on the Asset Store:

This guy makes a lot of really nicely stylized stuff very similar to your sprites: