How to use the "core image" functions?

Hey all. I’m pretty decent with Unity at this point, but a newbie with straight-up ios development and Objective C. Does anyone have or know of examples or tutorials that might illustrate how to use the Core Image API in ios from within Unity? All I’m really trying to do is to get a semi-intelligent cropping of an image from the camera when it contains a face…

Thanks in advance!

what exactly do you need? the easiest way probably would be
http://docs.unity3d.com/Documentation/ScriptReference/Texture.GetNativeTextureID.html
that will return you native gltex
also in 4.2 we added (or will add from your point of view) the possibility to go in opposite direction - as in create unity tex from native gltex. So… you can go crazy i would say :wink:

Thanks. I’m actually looking for more of a detailed walkthrough on how to go about invoking the image core functions via a Unity C# script, or whatever is required to get that cross-language (C# to Objective C) control flow going.