How to use the NetworkAnimator?

Hi im just stated, with the Unity network component and i want sync my Animator Controller on the network.
How does it work?

I cant find something useful in the doc and maybe some got a quick tutorial for me
http://docs.unity3d.com/Manual/class-NetworkAnimator.html

I’d love to see some examples too. There doesn’t look to be much going on in the API either.
http://docs.unity3d.com/ScriptReference/Networking.NetworkAnimator.html

It looks like any state behavior stuff would need to be done manually?