How to use the new Input system in 2017.1 b7 ?

Hey i know that the new Input system has been included in v2017.1 b7 and i’ve set it as “Active Input Handling” in the Player Settings. However as i didn’t follow the development process i could not figure out how to use it… Do i have to include a namespace and where to set up buttons axes etc… Thank You !

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There’s only a backend implemented. We all need to wait for a frontend to be released. We can do nothing with it right now.

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Thanks for clarification !

Any updates in the 2017.2 or 2017.3?

https://discussions.unity.com/t/685526