how to use the texture asset bundles to change the material at runtime.

how to load multiple assets bundles at the same time through a single path any for loop should I use…

There is a live training on Unity’s website that covers asset bundles. I suggest you watch it.

@SubZeroGaming_1 i watched the tutorials but i the last part variant loading is mot working (hd /ud images loading ) and i need multiple assets to load at a single time that one i needed.

One idea you could try is storing everything into a prefab, and then iterating through that prefab and controlling each package.