how to use the unity3d 5.3 particle system shape of skinned mesh renderer?

when i choose the shape with skinned mesh renderer and selected the Mesh from my character’s body (skinned mesh renderer), and playback the particle system, it’s seem nothing happened.

can anyone help me how to use this?

Try HERE

Hey there, I had the same problem as you. After trying some stuff, I found out it had something to do with the material.

Uncheck “Use Mesh Colors” in the Shape section. That’s what fixed it for me.