Hello,
I’m curently making a android multiplayer game, controls buttons are create with a child UI of the player and with Render Mode = Screen Space - Camera and Rendere Camera = player camera.
But when there are two player or more on the scene, and sometime when a player click on a button it’s another player who move.
I have make test, with a camera without UI, but when I click on same position of a button on the player’s UI, that button was clicked.
It’s not a problem with the UI, i think its a problem with your player control script.
If you make the script derive from network behaviour instead of mono behaviour, then put any lines of code which control the player in if(isLocalPlayer){}, then it should work.
Please reply if my response is not clear.
*edit if you’ve already done that, then i dont know how to fix your UI issue