Hi everyone,
Can you tell which Packages/Components should I use to track valve index controllers (positions/buttons) and the headset in unity 2020.2.
I used VR for the last 5 years but made 1 year break and now seems like there’s a new Input System and native OpenXR support is gone. Maybe there’s a tutorial or an article somewhere. It’s just quite hard to figure out how everything works now. I used to use TrackedPoseDriver before and UnityInput library to track the headset and controllers and handle button inputs. What should I use now instead?