How to use Xamarin CoreMidi in Unity for iOS game

Hi,

I want to use Xamarin CoreMidi for a Unity game which is for iOS. I was wondering is there are examples/samples or docs out there on how to do this?

If not, could someone point me to how to get things setup please? Is there a Unity Asset I can use that brings in CoreMidi? Is there anything special I need to do for getting it to work on iOS?

FYI - I tried switching to using the .NET Framework profile and adding xamarin.ios dll as described here:

But that didn’t work. I’m wondering if there are other things that need to be done to use xamarin.ios?

Did you ever find an ios midi solution?