Hi, I need to know, how can I put a red filter color in my main camera, when my player gets attacked?

Well, one way to achieve this would be to enable a GUITexture for half a second or so whenever you get attacked. This way, you can control the red color pattern by drawing it out in photoshop or whatever program you’d like, set the alpha to something reasonable so that the player can still see through the texture, and enable that texture whenever the player gets hit.