How to walk up steps or step onto other geometry?

I’m pulling over objects for a platformer that you are meant to walk on from one platform to the next but since they are higher than the ground I can’t get on top unless I jump on so even a 0.0001 higher thing would block me lol

Anyone know of a tutorial on how to make a custom controller able to step up like the unity character controller?

I’m kinda late to the party here… Using the FPSController from the Standard Assets with Unity 2019.4. I had steps that had a 5 stair rise value. The FPSController had a Character Controller property Step Offset which needed to be set to 0.5. The default Step Offset was 0.3 (or something like that) which required jumping up steps.