Hi!
I'm just thinking about how to best share my unity project with a version control system like perforce. As it seems the Library Folder is needed including metadata and cache in order to correctly load the project with all its settings. But these seem to get a lot of changes even with ony a short amount of working in the project.
So, what is the best way to work as a team on a unity project?
Buying Pro is sadly not yet an option...
After some trial and error I finally figure out a Perforce workflow with the Pro version of Unity. Additional integration work would need to be done to have Perforce checkout support when a file is first being written to: