I’m working on a reader/writer for a scriptable object.
Everything is working fine
However I used Vuforia and noticed a cool “feature” in their custom Inspector of VuforiaBehaviour
: A button saying “Open Vuforia configuration”
If you click on it Unity automatically highlights the achording VuforiaConfiguration asset in the Project File Browser (Assets) and shows it in the Inspector:
How can I implement such a functionality in my own CustomEditor
?