I don’t know how to add one, can someone show me please?
var projectile : Rigidbody;
var speed = 20;
function Update () {
if ( Input.GetButton ("Fire1")) {
clone = Instantiate(projectile, transform.position, transform.rotation);
clone.velocity = transform.TransformDirection( Vector3 (0, 0, speed));
Destroy (clone.gameObject, 3);
}}