(This is in the “scene” view)
If I make a 1 meter cube (scale 1, 1 ,1), it’s far too small for me to zoom in and move the camera around accurately. I’m sure it’s a problem related to some kind of setting I have, but I can’t figure out what it is.
I’ve worked around it by blowing everything up by a scale of 100, including gravity, but this is a very stop-gap solution and causes weirdness with physics.