Something along the lines of:
Vector4 initV4 = new Vector4 (1,1,1,1);
Vector4 addedV4 = new Vector4(3,2,5,9);
initV4 = new Vector4(addedV4.x, leavethesame, leavethesame, leavethesame);
Something along the lines of:
Vector4 initV4 = new Vector4 (1,1,1,1);
Vector4 addedV4 = new Vector4(3,2,5,9);
initV4 = new Vector4(addedV4.x, leavethesame, leavethesame, leavethesame);
intvV4 = new Vector4(addedV4.x, initV4.y, initV4.z, initV4.w);