How would I make held items pivot around the hand?

I’ve noticed that a long item being held with the XR Toolkit Grab Intractable script will not make the item pivot around the hand. Instead the item will pivot around the point of contact and the hand is just acting like a weight that goes off the item.
I’m not sure if there’s a setting or bit of code I need to implement to make it act more realistically.

Just create your own pivot by adding an empty gameobject and add the item as child.