Please , watch this video to have idea of what am trying to achieve. Here is a link to the video, Avoid the Black - New Addictive Android Game - YouTube.
You can use:
transform.Translate(Vector3.forward * Time.deltaTime * yourSpeed * 1)
transform.Translate(Vector3.left * Time.deltaTime * yourSpeed * 1)
This would make the Gameobject move forwards and to the left.
Note: you have to use both.